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Cinevision.ai | The OS to Build and Distribute Vertical Videos

Human Generative Workflow Built In

The person directing the shot makes the call. Every time.

Ten products, one pipeline, one rule that doesn't change from Viscover to Verifiction: a named person makes the creative decision, and the model works for them. Here's the pipeline those products actually run.

How we talk about it

We do not ship what humans don’t own.

One word is being asked to cover a denoise pass and a synthetic performance. We don't use it that way internally, and we don't let it hide the difference here.

tune

Utility AI

Tools that answer a question with one correct answer — denoise, upscale, roto, wire removal. It’s been inside editing software for years; we don’t rebrand it. Fully human-authored.

movie_filter

Directed generative

Models trained on a production’s own reference art, run by an artist who keeps repainting and retraining until the shot is right. This is most of what we build. Authored by the person directing it.

smart_toy

Machine generative

Prompted output nobody on the production can specify or reproduce. We don’t deliver this as final footage — we build the tools that catch it instead. Not something we’ll put our name on.

This isn't a distinction we're claiming to have invented. It tracks ongoing work among filmmakers and technologists — and the U.S. Copyright Office's own guidance on human authorship — toward a shared vocabulary for the same problem. We didn't write the language. We built our pipeline to match it.

Distribute White-label Apps

Turns finished content into a deliverable for your own branded OTT and vertical streaming platform.

Source Assets for AI Training

Creators submit footage that’s made available to buyers training AI models.

Reformat & QA Converted Clips

Converts horizontal footage to vertical, as well as 4:3 to 16:9 or 9:16, conversion from 480P to 4K. Cleaning artifacts, vignettes, and blur along the way.

Trim, Correct & Review

Loads vertical and horizontal clips side by side, trims edges, and fixes brightness and cropping, with transcript-based edits on a shared timeline.

End-to-End Content Development

Builds original content from the ground up, ready to feed into the rest of the suite.

HGW Pipeline

This is what runs when a client hires the whole stack.

Every stage below is live in a product today, or in build right now. Nothing here is a slide — it's the pipeline, named.

Rights & sourcing

A person licenses every asset and every likeness before it goes near a model.

Develop & previs

The writer keeps the script. The director chooses from options, then asks for the next one.

Production

Custom models train on the production's own art. Never the open internet.

Post & reformat

An artist sets the frame, the pace, the fix. The tool executes the call that was made.

Review & approval

Nothing advances without a named approver and a timestamped decision.

Distribution

Programmers pick the lineup. Packaging and scheduling stay in editorial hands.

Monetization

Placement is matched by machine, cleared shot by shot by the rights holder and the brand.

Delivery

Files carry their provenance, so any claim we make can be checked later.

Verification

We audit our own output with the same engine we sell to platforms.

What holds across the stack

Three things that don't change from product to product.

One word is being asked to cover a denoise pass and a synthetic performance. We don't use it that way internally, and we don't let it hide the difference here.

fingerprint

Named authorship

Every generative pass traces back to a person who made the call — what to train on, what to keep, what to redo. We can say who, not just what.

verified

Licensed inputs

Custom models train on a production’s own reference art under signed licence. Nothing scraped, nothing assumed.

fact_check

Recorded decisions

Review and consent are timestamped and attributable, so the record exists before anyone asks for it.

The short version: if nobody on the production can name who made the call, it doesn't ship as final footage.

Build with us

Bring us the stage you're stuck on.

Most productions use two or three pieces of this stack, not all ten. Tell us where you are — rights, post, distribution, delivery — and we'll show you what fits.

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